Tuesday, February 23, 2010

Tutorial 6 - Knowledge Patterns

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from the project brief.......



//Intent//
Knowledge Patterns allow for the scripted instantiation of powercopies or document templates in the form of user defined features. While this seems like a simple tool, it allows for the reduction or increase in the number of parts and allows for a greater increase in complexity. This is really the generative aspect of computing.

//Tasks//
Show 5 variations that highlight the impact of the tool being studied.






EcoLogicStudio - Light Wall


for the knowledge pattern, i chose the precedent of the 'light wall' by EcoLogicStudio. prom their webpage:
The concept of lightwall reinterpret the traditional massive Italian wall as a thick solid sponge, whose ability to absorb and filter heat, light and view can be changed and adapted to contextual requirements.
i was interested in replicating the general idea of the shifting and diminishing opening characteristic of the wall, with the goal of eventually improving my scripting ability to allow for the gradation in size of the apertures as done on the EcoLogicStudio project.




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base design.

i was interested in how the curves and surfaces would respond to an undulating surface, with multiple curves, so i created an initial wall design with a number of adaptable parameters for how far the upper and lower points would push out from the mid point. i also made sure that the framework had the ability to be made more dense or thin (in terms of the number of total panels) by easily changing the parameters (as per the tutorial). i also played with a number of options to control the color of the wall, by changing the code within the script.









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variation 2.

with the aim of producing the apertures similar to the precedent wall, i changed the surface file to have an opening. linked to points controlled on the four sides through a ratio to determine their location. by copying the new parameters for location of the corners of the openings into the script of the design file, i am able to easily change the location of the openings, as well as the number of panels.









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variation 3.

to more accurately depict the thickness inherent in the wall, i created a new sketch within the surface file to allow an offset within each panel. i created the sketch on a plane through the mean of the four corner points along the curves. i also created a parameter to control the distance of the offset that is linked to the overall diagonal length of the panel, thus allowing for variations that are dependent upon the unique size of every panel.









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variation 4.

in order to achieve the turning, closing aperture feel of the precedent wall, i created a depth within the panels by offsetting a new plane at a distance controlled by a length parameter. on this new plane i constructed a sketch just as in the initial plane, however, when drawing the lines to control the points, i drew them in the opposite direction. this allows a point on the first plane at "2 of 10" to lie at "8 of 10" on the second plane. this second opening was also given a larger offset so as to make the opening smaller than the first. i then created a multi section solid to create the inner opening. in the design file, i inserted within the script all of the new parameters that i created, thus allowing for easy adapting within the design file. i chose to make the wall flat in this variation as the undulations were causing problems with the depth. also, by skewing the initial sketch, i was able to achieve a large variation in the panel sizes, resulting in a similar wide variation of aperture conditions.





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